For a remake, the mgs3 will not be recorded new voice acting, but take it from the original
Previously Konami She promised that in Metal Gear Solid Δ: Snake Eater voices will sound from the original third part. And the company did not deceive-in a remake, the voice acting from the game 2004 will switch in a remake unchanged. This was announced by the Head of Communications in the American branch Konami Tommy Williams (Tommy Williams).
In a press release after the announcement and on the official twitter account, the studio did not describe in detail how she was going to introduce original voices into a remake. Due to the blurry formulation, many hoped that the heroes Snake Eater can get new replicas. For example, such edits were made by authors of ennobled versions Resident Evil 4 And Final Fantasy VII.
Metal Gear Solid Δ: Snake Eater Cooking for PC (Steam), PlayStation 5 and Xbox Series. The game has no release dates yet.
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Metal Gear Solid 3: Snake Eater
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Then it turns out that the graphics will be pulled by taking it from the pachinko automans.
Expected. The game will generally differ at least somehow from the original? And then also the management will leave the same.
Release a beautiful (in terms of graphics) game to modern platforms
And then what is the https://noidverificationcasinos.co.uk/ meaning of the remake? Well, besides release on PC. They will not add anything new, but simply stretch the graphics and perhaps control will make more convenient? Well, this is the level of remister ala Shadow of the Colossus (yes, this is not a remake, but a remaster).
Yes, I’m not surprised if they were the first to take the first for the remake precisely because they already have a version with new models and a graphone in the form of Pachinko, and do not have to do them from scratch
They are going to release the MGS collection without any changes (only archival personnel from 3 parts will be removed.They did not extend the license for them, because it is a pity for the money, because of this license, the MGS collection was removed from the Hbox Live at one time), God forbid if the control is normal (as for hibox and not on PS2. T.K in the gamepads there are no analog buttons now) … And then the new aaa-toe is the new AAA-toe based on the old. Even weakly believed
Path situation-something will fix and fans will be unhappy. They will leave everything as it is – they will flaunt that it is just a remister, not a remake.
it’s better than Twin Snakes
Well, given the exemplary quality of the source materials – it seems to be logical. But it is still strange, given that this means that the whole Codzimovshchina will remain in the game that, in fact, Kojima put it there! But then what’s the meaning of the remake?
Official localization (at least in the form of subtitles) seems to be not appeared in the MGS (((most likely, they will regret additional translations, unless I know such a translation in the original). It is especially sad considering that their neighbors from Kapkom already muddied the whole voice acting and, moreover, very good
The main thing is that the sound quality is made normal, otherwise it will be like with Persona 3 Portable
Well, it can turn out like Demon’s Souls? Honestly, Konami is not that the "masterpieces" would have done the last time. I already hope at least at the Demon’s Souls level.
Demon’s Souls has much less (if they are found at all) controversial and timely moments, like grabbing a man for eggs. And in MGS3, in addition to really cool, dramatic, kinematographic scenes, which at least now tighten with beautiful textures and modern effectors and are not ashamed to drag even in the cinema, quite a lot of extreme Japanese kodzima, which does not occur somewhere on the verge of perception and easily cut out (if desired) from the narrative, but is part of this narrative, so just cut out the strange and pretended to be there, which was there. – It won’t work.
Did few people knew? As far as I know, even during the exit to PS2 all fans spoke about this. And already much later, only the lazy YouTuber, which makes up the list of something in games, at least once he did not include him in the selection.
Konami has money for sure
And how does this relate to the translation? Well, they will leave the original sound paths, but what prevents the game to translate into a few more languages? It is early to judge. They can at least a text, but translate, and if not, then for sure for a PC version, enthusiasts will be washed down by enthusiasts.
Less obvious than with the second controller for MGS1.
I do not presume to judge how obvious the topic is, word of mouth sprinkled. I am sure that 999% of players killed him as planned signs.
That well, this is an understandable, predictable and boring answer, because he immediately shifts all interest in the game. If outsurls are made simply for the sake of butterons, then we are a priori doomed to get a completely sterile remake at best, in which only the graphone and the new management can be happy.
And what answer do you want to get? If they wanted to really make a rethinking of the series, they would somehow try to bury the ax of war with Kojzima and agree. At least as a consultant to call. To make a remake of games, a cult game, without understanding what the creator wanted to put into it … I do not think that they dare to bring something (at least to the plot, and some successful finds of MGS5 can add maximum from the mechanic). Before my eyes, a rather disgusting example of mg surveve. Therefore, while I just see a graphone reprint on the horizon, no more.
The campaign in the plot videos will not add new replicas. Well, some points are in the game and without voice acting, maybe something new will be completed. I would like in the style of Capcom remake and not even ashamed even for them Nick. Set a high bar, how to revive old games.
